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3D LEVEL DESIGN

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Solo Level Design Project

2026.1  Blockmesh - Work in progress

Single player

First-person

Environment type: hard science-fantasy world, forested mountainous area
Time of day: Midnight
Available character abilities: walk, run, jump, read a text object, listen to an audio recording

Engine: Unreal Engine 5.6

Brutalism Level Design Project

2026.2 Blockmesh

Single player
First-person
Environment type: 
Surreal, brutalism, Exploring a empty creepy futuristic museum
Time of day: Early morning
Available character abilities: Walk, Jump(4 meters high, 8 meters long), Fall to death, Read a text object, Listen to an audio recording

Engine: Unreal Engine 5.6

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Wok This Way! Game Map

2025 - now

Creative Director, level designer

Multiplayer
Third-person
Environment type: 
Surreal, oceanic atmosphere, quietly playful
Time of day: Daylight
Available character abilities: Walk, Jump(4 meters high, 8 meters long), Fall to death, use suction gun, shoot, drag pot

Engine: Unreal Engine 5.4

2D LEVEL DESIGN

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LEVEL DESIGN for TIME-LINK

LEVEL DESIGN for DYERS

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