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Brutalism Level Design Project
Single player
First-person
Environment type: Surreal, brutalism, Exploring a empty creepy futuristic museum
Time of day: Early morning
Available character abilities: Walk, Jump(4 meters high, 8 meters long), Fall to death, Read a text object, Listen to an audio recording
Engine: Unreal Engine 5.6
Layout Sketch
1st Floor

2nd Floor

Top-down View

Screenshots
Overview

Opening area

Side path 1 - Gift shop




Side path 2 - Grand piano

Critical path - Gas pool

Critical Path - Gallery


Critical Path - Ruins


Side path 3 - Hidden elevator

Critical Path - Exit

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