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Brutalism Level Design Project

Single player
First-person
Environment type: 
Surreal, brutalism, Exploring a empty creepy futuristic museum
Time of day: Early morning
Available character abilities: Walk, Jump(4 meters high, 8 meters long), Fall to death, Read a text object, Listen to an audio recording

Engine: Unreal Engine 5.6

Layout Sketch

1st Floor

Screenshot 2026-04-10 033743.png

2nd Floor

Screenshot 2026-04-10 033719.png

Top-down View

Group 2_edited.png

Playthrough Video

120.png

Screenshots

Overview

02.png

Opening area

01.png

Side path 1 - Gift shop

03.png
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Side path 2 - Grand piano

200.png

Critical path - Gas pool

05.png

Critical Path - Gallery

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Critical Path - Ruins

08.png
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Side path 3 - Hidden elevator

110.png

Critical Path - Exit

101.png

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